An online gaming control system used by gamers to create servers and play online with friends.

PlayLinc is an online gaming control system that allowed users to set up game servers for online games. With this software, a user could for example create a server for Unreal Tournament and invite his friends to play a game with him on this platform. It also offered both text and voice communication for individuals, for teams or for all players on the server.

We implemented the first version of this Windows based application using Qt. PlayLinc featured messaging tools including AIM\ICQ and fully multiplexed VOIP, dynamic server launching, server browsing, buddy tracking, player invitations, Team Management, and on-game controls.

This application shows:

  • Custom skinning of Qt widgets
  • VOIP integration
  • XML based client/server communications
  • Desktop Windows application

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